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Reality as Process*



 
 
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  #1  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Laurent
external usenet poster
 
Posts: 675
Default Reality as Process*


Reality as Process


Matter is a continuous, time dependent, self-organizing process.
Particle-wave systems, as they move through the CMBR, will
continuously re-ordinate the space that constitutes them. Particle/
wave systems must be, internally and externally, in constant motion,
continuously processing space in order to continue their existence, if
motion were to cease, they would simply disintegrate.

You could compare the movement of matter through the aether to the
movement of waves in a pond in the sense that what is really moving is
the form, the in-formation that gives its particular shape and energy
to the wave. Similar to what happens with radios or cellular phone
information carrying waves in which the information contained in the
shape of the EM waves is the information the receiver's tuner has to
decode in order for it to reproduce the original sounds that
mechanically ordered, or shaped the given waves. Reality is like a
wave propagating in water... the form moves carrying information as
water molecules are left behind. As we displace ourselves it is the
information that constitutes our material body which is really moving,
the underlying medium stays virtually unchanged. The particle is more
like a pattern of motion than a solid, permanent, and space
independent thing. Picture the rings that form and spread outwards
after you throw a rock in the water, now hit reverse and picture the
rings moving back, inwards, towards the rock. The particle represents
actuality and the inwardly flowing waves bring information about the
past, about what already happened to the particles around it. The
rings going towards and outwards the rock are, in reality, spherical.
It's a standing wave that is constantly feeding the particle
information about its inertial frame and environment, as a trajectory
develops in relation to the surrounding space.

Order arose from interactions within chaos, giving rise to self-
dependent, separated, cybernetic systems, which in turn, evolved to
take full advantage of matter's properties, after billions of years
interacting with each other, to the point where they became human
brains, for the purpose of experiencing/perceiving/measuring existence
from a 4D perspective, so Nature could continue to improve its methods
to use information to its advantage as a tool against entropy and
disorder. Why? Because all thermodynamic systems tend to move towards
thermal equilibrium, and in doing so they have to interact forming
physical geometrical relationships which are preserved in matter and
are accessible by these cybernetic systems when needed, as they evolve
towards stability and thermal efficiency.

Hyperspace is filled with information bits, matter precursors, a pre-
geometry comprised by non-material units of information which exist in
chaos and are ordered by logic and activity into spacetime. But for
natural reasons, i.e., energy conservation laws, everything that comes
into spacetime must be registered and energetically measured before it
can materialize.

There has to be a measuring device registering the particle's location
and momentum in relation with the rest of that inertial frame before
it can crystallize, as the quantum matter that constitutes it flows
radially from hyperspace towards its center in spacetime. But this
measuring device isn't some external being, it is the universe itself.
Thanks to wholeness, each particle 'senses' the other and their
relation to space (Mach), building an information network filled with
geometrical relationships (spacetime), which are in turn used as the
future is built on the already existing information.

Information emerges from and is preserved as matter (i.e., DNA). The
components, the ones generating this information, are all floating in
and interacting with space as particles, molecules, galaxies...
brains... All of which continuously exchange information as they
continuously emit and absorb electromagnetic radiation as spatially
separated cybernetic systems. EMR is one of the tools which Nature has
successfully been using since the beginning of time to overcome space-
like intervals between objects in order to evolve as a whole.

The aether helps maintain the relations that give shape to a particle
as it moves, but that information stays always bounded by the laws of
spacetime. For example, virtual particles that pop-up from hyperspace
into spacetime are the result of random field interactions such as
resonance. Particles such as fermions stay in spacetime because they
have stable standing waves. So, as someone said, don't be bothered by
all those subatomic particles being detected, they don't play a
significant role in reality, only the ones you find in your every day
life have a real significance.

The aether contains all the energy available to the universe. As
bodies move through empty space, stress-energy tensors around that
body automatically adjust according to the existing environmental
conditions at each point in space and time, and this is possible
because of the continuous nature of the aether. That's the principle
behind inertia and momentum. The time a moving body takes to reach
thermal equilibrium with its surroundings is directly proportional to
the inertia and momentum forces it will experience. Each body's energy
requirements is tied to the total energy available to each given point
in space and time.

As objects are accelerated in a space-time metric, each new position
creates new energy requirements from the continuum. The aether
provides the unity needed for the inertial state to be instantaneously
registered. This information follows the laws of spacetime, laws by
which the structure is going to be held intact in spacetime only if
and when the spatial relationships are maintained in spacetime.

If we allow for three different scales of reality with aether as the
eternal substrate supporting hyperspace and spacetime, the whole
process can be coherently put together. We could say that aether,
hyperspace and spacetime are all different states of the same entity,
the difference between them being just a matter of the size scale in
which each develops. At the aether scale there are no reference
points, no meaningful motion, no time, no wave fronts, with empty
space as perfectly flat... then at a larger scale it becomes
hyperspace and we get EM waves, strings/branes, quanta... and finally,
at an even larger scale, we get Einstein's spacetime, the objective
universe as we naturally perceive it.

1) The Aether - (Sub-quantum level) Dimensionless, eternal. David
Bohm's implicate order, Basil Hiley's pre-space. The scale at which
non-local, instantaneous, state transfer occurs.

2) Hyperspace - (Quantum level). Wheeler's quantum foam. A medium
where more than one object can occupy the same space, allowing for
quantum wave superposition, therefore, parallel and non-linear
information processing.

3) Spacetime - (Classical level). Gravity, matter... the objective
universe.

We could conceive reality to have started with this non-material
indivisible substance from where hyperspace emerged. A reality that
shares the properties of both; the aether's omnipresence, and
hyperspace's non-linear information processing, which then turns into
spacetime as reference points and linear time emerge, containing the
properties of all three scales or realms.

According to Timothy Boyer, the CBR (space) is constituted by at least
two different spectrum ranges. One is noisy and expanding, while the
other is ordered and condensing. One exhibits negative gravitation,
the other positive gravitation. From one, space is created, from the
other, matter. Quantum matter waves are inwardly and constantly
flowing into matter, while heat and light are continuously flowing
away from matter. There is a continuous condensation and expansion of
space taking place.

We need two separate matter states, two types of motion with opposite
directions, one deterministic and the other indeterministic, objective
and subjective, matter and quantum matter. Particle-wave systems in a
continuous exchange of information between matter and space in a non-
ending quest for self-consistency. Order (matter) coming out of
entropy (quantum matter). It is a semiclassical process, an endless
back and forth information exchange between the metric and quantum
matter. Schroedinger waves evolving in curved spacetime.

The Schroedinger equation must be solved according to the spacetime
geometry, but then, as the system continues to move in spacetime,
stress-energy expectation values need to reset to a new spacetime
geometry, making it necessary to again solve for the new quantum
state. This process repeats itself ad infinitum in a continuous cycle
without end in the form of standing waves.

It is a process where an object's matter waves are described as being
continuously condensed by gravity.

Leon Rosenfeld (1933, 1963) considered:

G_uv = 8pi(T^uv)psi

Where PSI is the quantum state of the matter fields and:

*Gravitation is the beginning of a semi-deterministic process. The
gravitational force is a product of the electromagnetic properties of
the medium, and is a classical, non-quantized phenomena.

*Gravity and wave packet collapse are interrelated.

*Gravitation is caused by a space pressure differential created by the
inwardly radial space flow that occurs as the object's state wave
continuous collapsation.

*Quantization and organization of space is determined by the exclusive
dimensions (information) of matter fields (pilot-waves) which
originate from already existing matter (particles).

--
Laurent
Ads
  #2  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
xxein@comcast.net
external usenet poster
 
Posts: 174
Default Reality as Process*

On Jan 4, 10:22*pm, Laurent wrote:
Reality as Process

Matter is a continuous, time dependent, self-organizing process.
Particle-wave systems, as they move through the CMBR, will
continuously re-ordinate the space that constitutes them. Particle/
wave systems must be, internally and externally, in constant motion,
continuously processing space in order to continue their existence, if
motion were to cease, they would simply disintegrate.

You could compare the movement of matter through the aether to the
movement of waves in a pond in the sense that what is really moving is
the form, the in-formation that gives its particular shape and energy
to the wave. Similar to what happens with radios or cellular phone
information carrying waves in which the information contained in the
shape of the EM waves is the information the receiver's tuner has to
decode in order for it to reproduce the original sounds that
mechanically ordered, or shaped the given waves. Reality is like a
wave propagating in water... the form moves carrying information as
water molecules are left behind. As we displace ourselves it is the
information that constitutes our material body which is really moving,
the underlying medium stays virtually unchanged. The particle is more
like a pattern of motion than a solid, permanent, and space
independent thing. Picture the rings that form and spread outwards
after you throw a rock in the water, now hit reverse and picture the
rings moving back, inwards, towards the rock. The particle represents
actuality and the inwardly flowing waves bring information about the
past, about what already happened to the particles around it. The
rings going towards and outwards the rock are, in reality, spherical.
It's a standing wave that is constantly feeding the particle
information about its inertial frame and environment, as a trajectory
develops in relation to the surrounding space.

Order arose from interactions within chaos, giving rise to self-
dependent, separated, cybernetic systems, which in turn, evolved to
take full advantage of matter's properties, after billions of years
interacting with each other, to the point where they became human
brains, for the purpose of experiencing/perceiving/measuring existence
from a 4D perspective, so Nature could continue to improve its methods
to use information to its advantage as a tool against entropy and
disorder. Why? Because all thermodynamic systems tend to move towards
thermal equilibrium, and in doing so they have to interact forming
physical geometrical relationships which are preserved in matter and
are accessible by these cybernetic systems when needed, as they evolve
towards stability and thermal efficiency.

Hyperspace is filled with information bits, matter precursors, a pre-
geometry comprised by non-material units of information which exist in
chaos and are ordered by logic and activity into spacetime. But for
natural reasons, i.e., energy conservation laws, everything that comes
into spacetime must be registered and energetically measured before it
can materialize.

There has to be a measuring device registering the particle's location
and momentum in relation with the rest of that inertial frame before
it can crystallize, as the quantum matter that constitutes it flows
radially from hyperspace towards its center in spacetime. But this
measuring device isn't some external being, it is the universe itself.
Thanks to wholeness, each particle 'senses' the other and their
relation to space (Mach), building an information network filled with
geometrical relationships (spacetime), which are in turn used as the
future is built on the already existing information.

Information emerges from and is preserved as matter (i.e., DNA). The
components, the ones generating this information, are all floating in
and interacting with space as particles, molecules, galaxies...
brains... All of which continuously exchange information as they
continuously emit and absorb electromagnetic radiation as spatially
separated cybernetic systems. EMR is one of the tools which Nature has
successfully been using since the beginning of time to overcome space-
like intervals between objects in order to evolve as a whole.

The aether helps maintain the relations that give shape to a particle
as it moves, but that information stays always bounded by the laws of
spacetime. For example, virtual particles that pop-up from hyperspace
into spacetime are the result of random field interactions such as
resonance. Particles such as fermions stay in spacetime because they
have stable standing waves. So, as someone said, don't be bothered by
all those subatomic particles being detected, they don't play a
significant role in reality, only the ones you find in your every day
life have a real significance.

The aether contains all the energy available to the universe. As
bodies move through empty space, stress-energy tensors around that
body automatically adjust according to the existing environmental
conditions at each point in space and time, and this is possible
because of the continuous nature of the aether. That's the principle
behind inertia and momentum. The time a moving body takes to reach
thermal equilibrium with its surroundings is directly proportional to
the inertia and momentum forces it will experience. Each body's energy
requirements is tied to the total energy available to each given point
in space and time.

As objects are accelerated in a space-time metric, each new position
creates new energy requirements from the continuum. The aether
provides the unity needed for the inertial state to be instantaneously
registered. This information follows the laws of spacetime, laws by
which the structure is going to be held intact in spacetime only if
and when the spatial relationships are maintained in spacetime.

If we allow for three different scales of reality with aether as the
eternal substrate supporting hyperspace and spacetime, the whole
process can be coherently put together. We could say that aether,
hyperspace and spacetime are all different states of the same entity,
the difference between them being just a matter of the size scale in
which each develops. At the aether scale there are no reference
points, no meaningful motion, no time, no wave fronts, with empty
space as perfectly flat... then at a larger scale it becomes
hyperspace and we get EM waves, strings/branes, quanta... and finally,
at an even larger scale, we get Einstein's spacetime, the objective
universe as we naturally perceive it.

1) The Aether - (Sub-quantum level) Dimensionless, eternal. David
Bohm's implicate order, Basil Hiley's pre-space. The scale at which
non-local, instantaneous, state transfer occurs.

2) Hyperspace - (Quantum level). Wheeler's quantum foam. A medium
where more than one object can occupy the same space, allowing for
quantum wave superposition, therefore, parallel and non-linear
information processing.

3) Spacetime - (Classical level). Gravity, matter... the objective
universe.

We could conceive reality to have started with this non-material
indivisible substance from where hyperspace emerged. A reality that
shares the properties of both; the aether's omnipresence, and
hyperspace's non-linear information processing, which then turns into
spacetime as reference points and linear time emerge, containing the
properties of all three scales or realms.

According to Timothy Boyer, the CBR (space) is constituted by at least
two different spectrum ranges. One is noisy and expanding, while the
other is ordered and condensing. One exhibits negative gravitation,
the other positive gravitation. From one, space is created, from the
other, matter. Quantum matter waves are inwardly and constantly
flowing into matter, while heat and light are continuously flowing
away from matter. There is a continuous condensation and expansion of
space taking place.

We need two separate matter states, two types of motion with opposite
directions, one deterministic and the other indeterministic, objective
and subjective, matter and quantum matter. Particle-wave systems in a
continuous exchange of information between matter and space in a non-
ending quest for self-consistency. Order (matter) coming out of
entropy (quantum matter). It is a semiclassical process, an endless
back and forth information exchange between the metric and quantum
matter. Schroedinger waves evolving in curved spacetime.

The Schroedinger equation must be solved according to the spacetime
geometry, but then, as the system continues to move in spacetime,
stress-energy expectation values need to reset to a new spacetime
geometry, making it necessary to again solve for the new quantum
state. This process repeats itself ad infinitum in a continuous cycle
without end in the form of standing waves.

It is a process where an object's matter waves are described as being
continuously condensed by gravity.

Leon Rosenfeld (1933, 1963) considered:

G_uv = 8pi(T^uv)psi

Where PSI is the quantum state of the matter fields and:

*Gravitation is the beginning of a semi-deterministic process. The
gravitational force is a product of the electromagnetic properties of
the medium, and is a classical, non-quantized phenomena.

*Gravity and wave packet collapse are interrelated.

*Gravitation is caused by a space pressure differential created by the
inwardly radial space flow that occurs as the object's state wave
continuous collapsation.

*Quantization and organization of space is determined by the exclusive
dimensions (information) of matter fields (pilot-waves) which
originate from already existing matter (particles).

--
Laurent


xxein: Just skimming but I can buy it. As long as I can wipe the
dust off of it.
  #3  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Michael Gordge
external usenet poster
 
Posts: 132
Default Reality as Process*

On Jan 5, 12:22*pm, Laurent wrote:
Reality as Process

Matter is a continuous, time dependent,


Nope not even close, time is matter dependent.

MG
  #4  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Laurent
external usenet poster
 
Posts: 675
Default Reality as Process*

On Jan 5, 1:34 am, Michael Gordge wrote:
On Jan 5, 12:22 pm, Laurent wrote:

Reality as Process


Matter is a continuous, time dependent,


Nope not even close, time is matter dependent.

MG


Right, time is a product of matter. A product of process.

--
Laurent
  #5  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Laurent
external usenet poster
 
Posts: 675
Default Reality as Process*

On Jan 4, 10:28 pm, wrote:
On Jan 4, 10:22 pm, Laurent wrote:

Reality as Process


Matter is a continuous, time dependent, self-organizing process.
Particle-wave systems, as they move through the CMBR, will
continuously re-ordinate the space that constitutes them. Particle/
wave systems must be, internally and externally, in constant motion,
continuously processing space in order to continue their existence, if
motion were to cease, they would simply disintegrate.


You could compare the movement of matter through the aether to the
movement of waves in a pond in the sense that what is really moving is
the form, the in-formation that gives its particular shape and energy
to the wave. Similar to what happens with radios or cellular phone
information carrying waves in which the information contained in the
shape of the EM waves is the information the receiver's tuner has to
decode in order for it to reproduce the original sounds that
mechanically ordered, or shaped the given waves. Reality is like a
wave propagating in water... the form moves carrying information as
water molecules are left behind. As we displace ourselves it is the
information that constitutes our material body which is really moving,
the underlying medium stays virtually unchanged. The particle is more
like a pattern of motion than a solid, permanent, and space
independent thing. Picture the rings that form and spread outwards
after you throw a rock in the water, now hit reverse and picture the
rings moving back, inwards, towards the rock. The particle represents
actuality and the inwardly flowing waves bring information about the
past, about what already happened to the particles around it. The
rings going towards and outwards the rock are, in reality, spherical.
It's a standing wave that is constantly feeding the particle
information about its inertial frame and environment, as a trajectory
develops in relation to the surrounding space.


Order arose from interactions within chaos, giving rise to self-
dependent, separated, cybernetic systems, which in turn, evolved to
take full advantage of matter's properties, after billions of years
interacting with each other, to the point where they became human
brains, for the purpose of experiencing/perceiving/measuring existence
from a 4D perspective, so Nature could continue to improve its methods
to use information to its advantage as a tool against entropy and
disorder. Why? Because all thermodynamic systems tend to move towards
thermal equilibrium, and in doing so they have to interact forming
physical geometrical relationships which are preserved in matter and
are accessible by these cybernetic systems when needed, as they evolve
towards stability and thermal efficiency.


Hyperspace is filled with information bits, matter precursors, a pre-
geometry comprised by non-material units of information which exist in
chaos and are ordered by logic and activity into spacetime. But for
natural reasons, i.e., energy conservation laws, everything that comes
into spacetime must be registered and energetically measured before it
can materialize.


There has to be a measuring device registering the particle's location
and momentum in relation with the rest of that inertial frame before
it can crystallize, as the quantum matter that constitutes it flows
radially from hyperspace towards its center in spacetime. But this
measuring device isn't some external being, it is the universe itself.
Thanks to wholeness, each particle 'senses' the other and their
relation to space (Mach), building an information network filled with
geometrical relationships (spacetime), which are in turn used as the
future is built on the already existing information.


Information emerges from and is preserved as matter (i.e., DNA). The
components, the ones generating this information, are all floating in
and interacting with space as particles, molecules, galaxies...
brains... All of which continuously exchange information as they
continuously emit and absorb electromagnetic radiation as spatially
separated cybernetic systems. EMR is one of the tools which Nature has
successfully been using since the beginning of time to overcome space-
like intervals between objects in order to evolve as a whole.


The aether helps maintain the relations that give shape to a particle
as it moves, but that information stays always bounded by the laws of
spacetime. For example, virtual particles that pop-up from hyperspace
into spacetime are the result of random field interactions such as
resonance. Particles such as fermions stay in spacetime because they
have stable standing waves. So, as someone said, don't be bothered by
all those subatomic particles being detected, they don't play a
significant role in reality, only the ones you find in your every day
life have a real significance.


The aether contains all the energy available to the universe. As
bodies move through empty space, stress-energy tensors around that
body automatically adjust according to the existing environmental
conditions at each point in space and time, and this is possible
because of the continuous nature of the aether. That's the principle
behind inertia and momentum. The time a moving body takes to reach
thermal equilibrium with its surroundings is directly proportional to
the inertia and momentum forces it will experience. Each body's energy
requirements is tied to the total energy available to each given point
in space and time.


As objects are accelerated in a space-time metric, each new position
creates new energy requirements from the continuum. The aether
provides the unity needed for the inertial state to be instantaneously
registered. This information follows the laws of spacetime, laws by
which the structure is going to be held intact in spacetime only if
and when the spatial relationships are maintained in spacetime.


If we allow for three different scales of reality with aether as the
eternal substrate supporting hyperspace and spacetime, the whole
process can be coherently put together. We could say that aether,
hyperspace and spacetime are all different states of the same entity,
the difference between them being just a matter of the size scale in
which each develops. At the aether scale there are no reference
points, no meaningful motion, no time, no wave fronts, with empty
space as perfectly flat... then at a larger scale it becomes
hyperspace and we get EM waves, strings/branes, quanta... and finally,
at an even larger scale, we get Einstein's spacetime, the objective
universe as we naturally perceive it.


1) The Aether - (Sub-quantum level) Dimensionless, eternal. David
Bohm's implicate order, Basil Hiley's pre-space. The scale at which
non-local, instantaneous, state transfer occurs.


2) Hyperspace - (Quantum level). Wheeler's quantum foam. A medium
where more than one object can occupy the same space, allowing for
quantum wave superposition, therefore, parallel and non-linear
information processing.


3) Spacetime - (Classical level). Gravity, matter... the objective
universe.


We could conceive reality to have started with this non-material
indivisible substance from where hyperspace emerged. A reality that
shares the properties of both; the aether's omnipresence, and
hyperspace's non-linear information processing, which then turns into
spacetime as reference points and linear time emerge, containing the
properties of all three scales or realms.


According to Timothy Boyer, the CBR (space) is constituted by at least
two different spectrum ranges. One is noisy and expanding, while the
other is ordered and condensing. One exhibits negative gravitation,
the other positive gravitation. From one, space is created, from the
other, matter. Quantum matter waves are inwardly and constantly
flowing into matter, while heat and light are continuously flowing
away from matter. There is a continuous condensation and expansion of
space taking place.


We need two separate matter states, two types of motion with opposite
directions, one deterministic and the other indeterministic, objective
and subjective, matter and quantum matter. Particle-wave systems in a
continuous exchange of information between matter and space in a non-
ending quest for self-consistency. Order (matter) coming out of
entropy (quantum matter). It is a semiclassical process, an endless
back and forth information exchange between the metric and quantum
matter. Schroedinger waves evolving in curved spacetime.


The Schroedinger equation must be solved according to the spacetime
geometry, but then, as the system continues to move in spacetime,
stress-energy expectation values need to reset to a new spacetime
geometry, making it necessary to again solve for the new quantum
state. This process repeats itself ad infinitum in a continuous cycle
without end in the form of standing waves.


It is a process where an object's matter waves are described as being
continuously condensed by gravity.


Leon Rosenfeld (1933, 1963) considered:


G_uv = 8pi(T^uv)psi


Where PSI is the quantum state of the matter fields and:


*Gravitation is the beginning of a semi-deterministic process. The
gravitational force is a product of the electromagnetic properties of
the medium, and is a classical, non-quantized phenomena.


*Gravity and wave packet collapse are interrelated.


*Gravitation is caused by a space pressure differential created by the
inwardly radial space flow that occurs as the object's state wave
continuous collapsation.


*Quantization and organization of space is determined by the exclusive
dimensions (information) of matter fields (pilot-waves) which
originate from already existing matter (particles).


--


...

read more »


Modern Scientific Theories of the ancient Aether
http://www.mountainman.com.au/aetherqr.htm

--
Laurent
  #6  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Michael Gordge
external usenet poster
 
Posts: 132
Default Reality as Process*

On Jan 5, 8:56*pm, Laurent wrote:
On Jan 5, 1:34 am, Michael Gordge wrote:

On Jan 5, 12:22 pm, Laurent wrote:


Reality as Process


Matter is a continuous, time dependent,


Nope not even close, time is matter dependent.


MG


Right, time is a product of matter. A product of process.

--
Laurent


check your premise, A is A, matter and time can not both be time
dependent.

MG

  #7  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Laurent
external usenet poster
 
Posts: 675
Default Reality as Process*

On Jan 5, 7:05 am, Michael Gordge wrote:
On Jan 5, 8:56 pm, Laurent wrote:



On Jan 5, 1:34 am, Michael Gordge wrote:


On Jan 5, 12:22 pm, Laurent wrote:


Reality as Process


Matter is a continuous, time dependent,


Nope not even close, time is matter dependent.


MG


Right, time is a product of matter. A product of process.


--
Laurent


check your premise, A is A, matter and time can not both be time
dependent.

MG


There is time because there is motion and matter can't exist without
motion.

--
Laurent
  #8  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Michael Gordge
external usenet poster
 
Posts: 132
Default Reality as Process*

On Jan 5, 9:08*pm, Laurent wrote:

There is time because there is motion and matter can't exist without
motion.


Motion of what? Dont be silly.

MG
  #9  
Old January 5th 08 posted to alt.philosophy, sci.physics, sci.physics.relativity
Laurent
external usenet poster
 
Posts: 675
Default Reality as Process*

On Jan 5, 7:56 am, Michael Gordge wrote:
On Jan 5, 9:08 pm, Laurent wrote:

There is time because there is motion and matter can't exist without
motion.


Motion of what? Dont be silly.

MG


Time, matter and space are not fundamental because they are dynamic,
in constant change. As proven by Relativity. It is a fact.

Matter and the time it takes to for it to form are the products of
pure energy.

--
Laurent
  #10  
Old January 5th 08 posted to alt.philosophy,sci.physics,sci.physics.relativity
Uncle Al
external usenet poster
 
Posts: 16,158
Default Reality as Process*

Laurent wrote:

Reality as Process

Matter is a continuous, time dependent, self-organizing process.

[snip crap]

1) atoms
2) bull****

Matter is discontinuous - hence 230 periodic crystallographic space
groups.
Protons are forever.
Entropy.

Idiot.

--
Uncle Al
http://www.mazepath.com/uncleal/
(Toxic URL! Unsafe for children and most mammals)
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