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| Tags: completely, dynamical, solver |
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#1
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Is there any complete dynamics solver for gravity and EM? e.g., the
Jefimenko equations + gravity(is there a relativistic equivalent similar to Jefimenko's?). I'm thinking about implementing these buts its quite daunting... not necessarily difficult I suppose but I know a brute force method isn't going to cut it and implementing any optimization is whats going to be hard. Anyways, I have a few ideas but I suppose it would be nice to see the work of others. (Also if there are any good optimization's to those equations for faster computation such as sparse grids or just anything along those longs I'd appreciate some info) Thanks, Jon |
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#2
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"Jon Slaughter" wrote in message ... Is there any complete dynamics solver for gravity and EM? e.g., the Jefimenko equations + gravity(is there a relativistic equivalent similar to Jefimenko's?). I'm thinking about implementing these buts its quite daunting... not necessarily difficult I suppose but I know a brute force method isn't going to cut it and implementing any optimization is whats going to be hard. Anyways, I have a few ideas but I suppose it would be nice to see the work of others. (Also if there are any good optimization's to those equations for faster computation such as sparse grids or just anything along those longs I'd appreciate some info) Thanks, Jon Actually, Jon, Jefimenko has taken the next step and developed a comprehensive set of Gravitational Equations. A preliminary version is in his "Causality..." book. A much-developed version is in "Gravitation and Cogravitation." I am not aware of any "solvers" that have been built using either set of equations. Bill Miller |
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#3
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On Jul 21, 10:34*am, "Bill Miller"
wrote: Actually, Jon, Jefimenko has taken the next step and developed a comprehensive set of Gravitational Equations. A preliminary version is in his "Causality..." book. A much-developed version is in "Gravitation and Cogravitation." I am not aware of any "solvers" that have been built using either set of equations. Bill Miller Actually there's been no work on "solvers" for even classical EM. For example, if you take the arbitrary object in space and put a couple of terminals on it in different places, we know that the resistance, capacitance, and inductance observed are a function ONLY of the geometry of the device (and a few material parameters). But while with modern numerical methods it is possible to attack this problem and crank out an answer, as far as I know next to no work has been done in that regard. Inductance and capacitance calculations in particular are usually restricted to just a few special cases where the math is simple. Even in certain cases of inductance and capacitance where exact solutions are known it is rarely done. Hence the whole concept of a geometrical "solver" is basically yet to be done. And needless to say including relativity and/or gravitation takes that up a notch to an even higher level which means that even less has been done there. |
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#4
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"Benj" wrote in message ... On Jul 21, 10:34 am, "Bill Miller" wrote: Actually, Jon, Jefimenko has taken the next step and developed a comprehensive set of Gravitational Equations. A preliminary version is in his "Causality..." book. A much-developed version is in "Gravitation and Cogravitation." I am not aware of any "solvers" that have been built using either set of equations. Bill Miller Actually there's been no work on "solvers" for even classical EM. For example, if you take the arbitrary object in space and put a couple of terminals on it in different places, we know that the resistance, capacitance, and inductance observed are a function ONLY of the geometry of the device (and a few material parameters). But while with modern numerical methods it is possible to attack this problem and crank out an answer, as far as I know next to no work has been done in that regard. Inductance and capacitance calculations in particular are usually restricted to just a few special cases where the math is simple. Even in certain cases of inductance and capacitance where exact solutions are known it is rarely done. Hence the whole concept of a geometrical "solver" is basically yet to be done. And needless to say including relativity and/or gravitation takes that up a notch to an even higher level which means that even less has been done there. ------ What I was thinking, and actually implemented, was to use the equation of continuity: div J = -p' since J = p*v and v' = F/p we can evolve the system(hypothetically at least) F = sum of forces(such as gravity and EM... call it EMG(electromagnetic gravitation)_ in fact we have two such equations, one for charge and one for mass. Both share the same velocity too. so p_m' = - div (p_m*v) = - grad p_m dot v - p_m*div v p_e' = - div(p_e*v) v' = F/p_m ---- Now I implemented this using a psuedo force function (2^(B^2 - r^2) - 1)/r^2 which approximates 1/r^2 very well but allows for some sorta of nuclear repulsive force. The problem is that my numerical approximations loose continuity and, of course, the curse of dimensionality because its a brute force routine. (I only implemented gravity to see if it would work but because of the continuity issue I'm not sure(it sorta works but breaks down very quick)). I imagine that one can use "regions" of fixed mass(set v to 0) or I was thinking of maybe somehow evolving boundaries indead where the interior was homogenous but couldn't find a way to do this without just a brute force. ---- Would be nice if it where possible to speed up the calculations but I'm not sure what would be the best method. (in 2D its O((NxM)^2) and even for N = 100 it takes about 1-2 mins to compute one time step on my comp) There seems to be a lot of potential for optimization though and I imagine sparse grids would be the way to go and actually maybe some history feature(since one really only needs to find the force over regions of large mass and/or small distances). Jon |
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#5
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"Bill Miller" wrote in message ... "Jon Slaughter" wrote in message ... Is there any complete dynamics solver for gravity and EM? e.g., the Jefimenko equations + gravity(is there a relativistic equivalent similar to Jefimenko's?). I'm thinking about implementing these buts its quite daunting... not necessarily difficult I suppose but I know a brute force method isn't going to cut it and implementing any optimization is whats going to be hard. Anyways, I have a few ideas but I suppose it would be nice to see the work of others. (Also if there are any good optimization's to those equations for faster computation such as sparse grids or just anything along those longs I'd appreciate some info) Thanks, Jon Actually, Jon, Jefimenko has taken the next step and developed a comprehensive set of Gravitational Equations. A preliminary version is in his "Causality..." book. A much-developed version is in "Gravitation and Cogravitation." Seems very interesting but I don't have any clue what it is. Is it a tensor/differential forms formulation of gravity(essentially GR)? I am not aware of any "solvers" that have been built using either set of equations. Well, obviously any simulator of gravity using mass density would work too as it can easily be modified to handle EM. My plan of action was to use the continuity equations to evolve the mass and charge density but ran into issues which seems to be due to numerical errors causing loss of continuity(mass would apear in empty space after several steps) and also because of the extreme time it takes to run any decent sim. e.g., if you have such a simiulator for gravitation using mass density then it can be easily converted to handle EM simply because the force only needs to be modified and the mass density equations copied to the charge. (I only did mine for gravity but it can easily be modified to handle charge with little impact on speed) If I could find, say, a numerical technique for computing volume integrals very efficiently and with a high degree of accuracy then I might be able to actually do something useful with my program... unfortunately I think I'll always run into the issue of continuity loss and I have no idea how to solve that(but maybe with a smaller step I can push it farther in the future). Thanks, Jon |
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